Go 開發人員開發 WebRTC 的福音
Pion 是 WebRTC API 的純 Golang 實現。開發 WebRTC 應用可以使用該庫,提高開發效率。
你可以使用 Pion 去創造一些很棒的東西,以下是一些可以讓你創意源源不斷的想法:
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發送一個視頻文件到多個瀏覽器,以實現完美同步的電影觀看。
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將嵌入式設備上的網絡攝像頭內容發送到瀏覽器,無需額外的服務器。
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不需要訂閱發佈,就可以在兩臺服務器之間安全地發送數據。
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錄製您的網絡攝像頭,並在服務器端製作特效。
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遠程控制機器人並實時傳輸其攝像頭。
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構建一個處理音頻 / 視頻並據此做出決策的會議應用程序。
Pion 現在已經實現 WebRTC 的特性:
節點連接 API PeerConnection API
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使用 Go 實現了 webrtc-pc 和 webrtc-stats
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實現了數據通道
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發送 / 接收音頻和視頻
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重新談判 Renegotiation
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B 計劃和統一計劃
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Pion 特定擴展的設置引擎
連接性 Connectivity
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完整的 ICE 代理
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ICE 重新啓動
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Trickle ICE
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STUN
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TURN(UDP,TCP,DTLS 和 TLS)
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mDNS 候選者
數據通道 DataChannels
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排序 / 未排序
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有損 / 無損
媒體中心 Media
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具有直接 RTP/RTCP 訪問的 API
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Opus、PCM、H264、VP8 和 VP9 打包器
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允許開發人員自定義打包器
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提供 IVF,Ogg,H264 和 Matroska,便於發送和保存
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getUserMedia 實現(需要 Cgo)
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輕鬆集成 x264、libvpx、GStreamer 和 ffmpeg
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無線電和電視同步播放
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SVC
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NACK
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發送者 / 接收者報告
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交通擁堵控制反饋
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帶寬估計
安全 Security
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支持 DTLS v1.2 的多種加密算法
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支持 SRTP 的多種加密算法
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支持 GCM 套件硬件加速
Pion 支持的平臺有:Windows、macOS、Linux、FreeBSD、iOS、Android、WASM、386、amd64、arm、mips、ppc64。
下面是一個發送視頻文件到瀏覽器的示例:
// play-from-disk demonstrates how to send video and/or audio to your browser from files saved to disk.
package main
import (
"bufio"
"context"
"encoding/base64"
"encoding/json"
"errors"
"fmt"
"io"
"os"
"strings"
"time"
"github.com/pion/webrtc/v4"
"github.com/pion/webrtc/v4/pkg/media"
"github.com/pion/webrtc/v4/pkg/media/ivfreader"
"github.com/pion/webrtc/v4/pkg/media/oggreader"
)
const (
audioFileName = "output.ogg"
videoFileName = "output.ivf"
oggPageDuration = time.Millisecond * 20
)
// nolint:gocognit
func main() {
// Assert that we have an audio or video file
_, err := os.Stat(videoFileName)
haveVideoFile := !os.IsNotExist(err)
_, err = os.Stat(audioFileName)
haveAudioFile := !os.IsNotExist(err)
if !haveAudioFile && !haveVideoFile {
panic("Could not find `" + audioFileName + "` or `" + videoFileName + "`")
}
// Create a new RTCPeerConnection
peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{
ICEServers: []webrtc.ICEServer{
{
URLs: []string{"stun:stun.l.google.com:19302"},
},
},
})
if err != nil {
panic(err)
}
defer func() {
if cErr := peerConnection.Close(); cErr != nil {
fmt.Printf("cannot close peerConnection: %v\n", cErr)
}
}()
iceConnectedCtx, iceConnectedCtxCancel := context.WithCancel(context.Background())
if haveVideoFile {
file, openErr := os.Open(videoFileName)
if openErr != nil {
panic(openErr)
}
_, header, openErr := ivfreader.NewWith(file)
if openErr != nil {
panic(openErr)
}
// Determine video codec
var trackCodec string
switch header.FourCC {
case "AV01":
trackCodec = webrtc.MimeTypeAV1
case "VP90":
trackCodec = webrtc.MimeTypeVP9
case "VP80":
trackCodec = webrtc.MimeTypeVP8
default:
panic(fmt.Sprintf("Unable to handle FourCC %s", header.FourCC))
}
// Create a video track
videoTrack, videoTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: trackCodec}, "video", "pion")
if videoTrackErr != nil {
panic(videoTrackErr)
}
rtpSender, videoTrackErr := peerConnection.AddTrack(videoTrack)
if videoTrackErr != nil {
panic(videoTrackErr)
}
// Read incoming RTCP packets
// Before these packets are returned they are processed by interceptors. For things
// like NACK this needs to be called.
go func() {
rtcpBuf := make([]byte, 1500)
for {
if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
return
}
}
}()
go func() {
// Open a IVF file and start reading using our IVFReader
file, ivfErr := os.Open(videoFileName)
if ivfErr != nil {
panic(ivfErr)
}
ivf, header, ivfErr := ivfreader.NewWith(file)
if ivfErr != nil {
panic(ivfErr)
}
// Wait for connection established
<-iceConnectedCtx.Done()
// Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as.
// This isn't required since the video is timestamped, but we will such much higher loss if we send all at once.
//
// It is important to use a time.Ticker instead of time.Sleep because
// * avoids accumulating skew, just calling time.Sleep didn't compensate for the time spent parsing the data
// * works around latency issues with Sleep (see https://github.com/golang/go/issues/44343)
ticker := time.NewTicker(time.Millisecond * time.Duration((float32(header.TimebaseNumerator)/float32(header.TimebaseDenominator))*1000))
defer ticker.Stop()
for ; true; <-ticker.C {
frame, _, ivfErr := ivf.ParseNextFrame()
if errors.Is(ivfErr, io.EOF) {
fmt.Printf("All video frames parsed and sent")
os.Exit(0)
}
if ivfErr != nil {
panic(ivfErr)
}
if ivfErr = videoTrack.WriteSample(media.Sample{Data: frame, Duration: time.Second}); ivfErr != nil {
panic(ivfErr)
}
}
}()
}
if haveAudioFile {
// Create a audio track
audioTrack, audioTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeOpus}, "audio", "pion")
if audioTrackErr != nil {
panic(audioTrackErr)
}
rtpSender, audioTrackErr := peerConnection.AddTrack(audioTrack)
if audioTrackErr != nil {
panic(audioTrackErr)
}
// Read incoming RTCP packets
// Before these packets are returned they are processed by interceptors. For things
// like NACK this needs to be called.
go func() {
rtcpBuf := make([]byte, 1500)
for {
if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
return
}
}
}()
go func() {
// Open a OGG file and start reading using our OGGReader
file, oggErr := os.Open(audioFileName)
if oggErr != nil {
panic(oggErr)
}
// Open on oggfile in non-checksum mode.
ogg, _, oggErr := oggreader.NewWith(file)
if oggErr != nil {
panic(oggErr)
}
// Wait for connection established
<-iceConnectedCtx.Done()
// Keep track of last granule, the difference is the amount of samples in the buffer
var lastGranule uint64
// It is important to use a time.Ticker instead of time.Sleep because
// * avoids accumulating skew, just calling time.Sleep didn't compensate for the time spent parsing the data
// * works around latency issues with Sleep (see https://github.com/golang/go/issues/44343)
ticker := time.NewTicker(oggPageDuration)
defer ticker.Stop()
for ; true; <-ticker.C {
pageData, pageHeader, oggErr := ogg.ParseNextPage()
if errors.Is(oggErr, io.EOF) {
fmt.Printf("All audio pages parsed and sent")
os.Exit(0)
}
if oggErr != nil {
panic(oggErr)
}
// The amount of samples is the difference between the last and current timestamp
sampleCount := float64(pageHeader.GranulePosition - lastGranule)
lastGranule = pageHeader.GranulePosition
sampleDuration := time.Duration((sampleCount/48000)*1000) * time.Millisecond
if oggErr = audioTrack.WriteSample(media.Sample{Data: pageData, Duration: sampleDuration}); oggErr != nil {
panic(oggErr)
}
}
}()
}
// Set the handler for ICE connection state
// This will notify you when the peer has connected/disconnected
peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
fmt.Printf("Connection State has changed %s \n", connectionState.String())
if connectionState == webrtc.ICEConnectionStateConnected {
iceConnectedCtxCancel()
}
})
// Set the handler for Peer connection state
// This will notify you when the peer has connected/disconnected
peerConnection.OnConnectionStateChange(func(s webrtc.PeerConnectionState) {
fmt.Printf("Peer Connection State has changed: %s\n", s.String())
if s == webrtc.PeerConnectionStateFailed {
// Wait until PeerConnection has had no network activity for 30 seconds or another failure. It may be reconnected using an ICE Restart.
// Use webrtc.PeerConnectionStateDisconnected if you are interested in detecting faster timeout.
// Note that the PeerConnection may come back from PeerConnectionStateDisconnected.
fmt.Println("Peer Connection has gone to failed exiting")
os.Exit(0)
}
if s == webrtc.PeerConnectionStateClosed {
// PeerConnection was explicitly closed. This usually happens from a DTLS CloseNotify
fmt.Println("Peer Connection has gone to closed exiting")
os.Exit(0)
}
})
// Wait for the offer to be pasted
offer := webrtc.SessionDescription{}
decode(readUntilNewline(), &offer)
// Set the remote SessionDescription
if err = peerConnection.SetRemoteDescription(offer); err != nil {
panic(err)
}
// Create answer
answer, err := peerConnection.CreateAnswer(nil)
if err != nil {
panic(err)
}
// Create channel that is blocked until ICE Gathering is complete
gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
// Sets the LocalDescription, and starts our UDP listeners
if err = peerConnection.SetLocalDescription(answer); err != nil {
panic(err)
}
// Block until ICE Gathering is complete, disabling trickle ICE
// we do this because we only can exchange one signaling message
// in a production application you should exchange ICE Candidates via OnICECandidate
<-gatherComplete
// Output the answer in base64 so we can paste it in browser
fmt.Println(encode(peerConnection.LocalDescription()))
// Block forever
select {}
}
// Read from stdin until we get a newline
func readUntilNewline() (in string) {
var err error
r := bufio.NewReader(os.Stdin)
for {
in, err = r.ReadString('\n')
if err != nil && !errors.Is(err, io.EOF) {
panic(err)
}
if in = strings.TrimSpace(in); len(in) > 0 {
break
}
}
fmt.Println("")
return
}
// JSON encode + base64 a SessionDescription
func encode(obj *webrtc.SessionDescription) string {
b, err := json.Marshal(obj)
if err != nil {
panic(err)
}
return base64.StdEncoding.EncodeToString(b)
}
// Decode a base64 and unmarshal JSON into a SessionDescription
func decode(in string, obj *webrtc.SessionDescription) {
b, err := base64.StdEncoding.DecodeString(in)
if err != nil {
panic(err)
}
if err = json.Unmarshal(b, obj); err != nil {
panic(err)
}
}
更詳細的示例以及更多的內容請參考
Github:https://github.com/pion/webrtc
本文由 Readfog 進行 AMP 轉碼,版權歸原作者所有。
來源:https://mp.weixin.qq.com/s/i_QYF_Y5TS68cq5H1SXhbQ