Go 開發人員開發 WebRTC 的福音

Pion 是 WebRTC API 的純 Golang 實現。開發 WebRTC 應用可以使用該庫,提高開發效率。

你可以使用 Pion 去創造一些很棒的東西,以下是一些可以讓你創意源源不斷的想法:

Pion 現在已經實現 WebRTC 的特性:

節點連接 API PeerConnection API

連接性 Connectivity

數據通道 DataChannels

媒體中心 Media

安全 Security

Pion 支持的平臺有:Windows、macOS、Linux、FreeBSD、iOS、Android、WASM、386、amd64、arm、mips、ppc64。

下面是一個發送視頻文件到瀏覽器的示例:

// play-from-disk demonstrates how to send video and/or audio to your browser from files saved to disk.
package main
import (
  "bufio"
  "context"
  "encoding/base64"
  "encoding/json"
  "errors"
  "fmt"
  "io"
  "os"
  "strings"
  "time"
  "github.com/pion/webrtc/v4"
  "github.com/pion/webrtc/v4/pkg/media"
  "github.com/pion/webrtc/v4/pkg/media/ivfreader"
  "github.com/pion/webrtc/v4/pkg/media/oggreader"
)
const (
  audioFileName   = "output.ogg"
  videoFileName   = "output.ivf"
  oggPageDuration = time.Millisecond * 20
)
// nolint:gocognit
func main() {
  // Assert that we have an audio or video file
  _, err := os.Stat(videoFileName)
  haveVideoFile := !os.IsNotExist(err)
  _, err = os.Stat(audioFileName)
  haveAudioFile := !os.IsNotExist(err)
  if !haveAudioFile && !haveVideoFile {
    panic("Could not find `" + audioFileName + "` or `" + videoFileName + "`")
  }
  // Create a new RTCPeerConnection
  peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{
    ICEServers: []webrtc.ICEServer{
      {
        URLs: []string{"stun:stun.l.google.com:19302"},
      },
    },
  })
  if err != nil {
    panic(err)
  }
  defer func() {
    if cErr := peerConnection.Close(); cErr != nil {
      fmt.Printf("cannot close peerConnection: %v\n", cErr)
    }
  }()
  iceConnectedCtx, iceConnectedCtxCancel := context.WithCancel(context.Background())
  if haveVideoFile {
    file, openErr := os.Open(videoFileName)
    if openErr != nil {
      panic(openErr)
    }
    _, header, openErr := ivfreader.NewWith(file)
    if openErr != nil {
      panic(openErr)
    }
    // Determine video codec
    var trackCodec string
    switch header.FourCC {
    case "AV01":
      trackCodec = webrtc.MimeTypeAV1
    case "VP90":
      trackCodec = webrtc.MimeTypeVP9
    case "VP80":
      trackCodec = webrtc.MimeTypeVP8
    default:
      panic(fmt.Sprintf("Unable to handle FourCC %s", header.FourCC))
    }
    // Create a video track
    videoTrack, videoTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: trackCodec}, "video", "pion")
    if videoTrackErr != nil {
      panic(videoTrackErr)
    }
    rtpSender, videoTrackErr := peerConnection.AddTrack(videoTrack)
    if videoTrackErr != nil {
      panic(videoTrackErr)
    }
    // Read incoming RTCP packets
    // Before these packets are returned they are processed by interceptors. For things
    // like NACK this needs to be called.
    go func() {
      rtcpBuf := make([]byte, 1500)
      for {
        if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
          return
        }
      }
    }()
    go func() {
      // Open a IVF file and start reading using our IVFReader
      file, ivfErr := os.Open(videoFileName)
      if ivfErr != nil {
        panic(ivfErr)
      }
      ivf, header, ivfErr := ivfreader.NewWith(file)
      if ivfErr != nil {
        panic(ivfErr)
      }
      // Wait for connection established
      <-iceConnectedCtx.Done()
      // Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as.
      // This isn't required since the video is timestamped, but we will such much higher loss if we send all at once.
      //
      // It is important to use a time.Ticker instead of time.Sleep because
      // * avoids accumulating skew, just calling time.Sleep didn't compensate for the time spent parsing the data
      // * works around latency issues with Sleep (see https://github.com/golang/go/issues/44343)
      ticker := time.NewTicker(time.Millisecond * time.Duration((float32(header.TimebaseNumerator)/float32(header.TimebaseDenominator))*1000))
      defer ticker.Stop()
      for ; true; <-ticker.C {
        frame, _, ivfErr := ivf.ParseNextFrame()
        if errors.Is(ivfErr, io.EOF) {
          fmt.Printf("All video frames parsed and sent")
          os.Exit(0)
        }
        if ivfErr != nil {
          panic(ivfErr)
        }
        if ivfErr = videoTrack.WriteSample(media.Sample{Data: frame, Duration: time.Second}); ivfErr != nil {
          panic(ivfErr)
        }
      }
    }()
  }
  if haveAudioFile {
    // Create a audio track
    audioTrack, audioTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeOpus}, "audio", "pion")
    if audioTrackErr != nil {
      panic(audioTrackErr)
    }
    rtpSender, audioTrackErr := peerConnection.AddTrack(audioTrack)
    if audioTrackErr != nil {
      panic(audioTrackErr)
    }
    // Read incoming RTCP packets
    // Before these packets are returned they are processed by interceptors. For things
    // like NACK this needs to be called.
    go func() {
      rtcpBuf := make([]byte, 1500)
      for {
        if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
          return
        }
      }
    }()
    go func() {
      // Open a OGG file and start reading using our OGGReader
      file, oggErr := os.Open(audioFileName)
      if oggErr != nil {
        panic(oggErr)
      }
      // Open on oggfile in non-checksum mode.
      ogg, _, oggErr := oggreader.NewWith(file)
      if oggErr != nil {
        panic(oggErr)
      }
      // Wait for connection established
      <-iceConnectedCtx.Done()
      // Keep track of last granule, the difference is the amount of samples in the buffer
      var lastGranule uint64
      // It is important to use a time.Ticker instead of time.Sleep because
      // * avoids accumulating skew, just calling time.Sleep didn't compensate for the time spent parsing the data
      // * works around latency issues with Sleep (see https://github.com/golang/go/issues/44343)
      ticker := time.NewTicker(oggPageDuration)
      defer ticker.Stop()
      for ; true; <-ticker.C {
        pageData, pageHeader, oggErr := ogg.ParseNextPage()
        if errors.Is(oggErr, io.EOF) {
          fmt.Printf("All audio pages parsed and sent")
          os.Exit(0)
        }
        if oggErr != nil {
          panic(oggErr)
        }
        // The amount of samples is the difference between the last and current timestamp
        sampleCount := float64(pageHeader.GranulePosition - lastGranule)
        lastGranule = pageHeader.GranulePosition
        sampleDuration := time.Duration((sampleCount/48000)*1000) * time.Millisecond
        if oggErr = audioTrack.WriteSample(media.Sample{Data: pageData, Duration: sampleDuration}); oggErr != nil {
          panic(oggErr)
        }
      }
    }()
  }
  // Set the handler for ICE connection state
  // This will notify you when the peer has connected/disconnected
  peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
    fmt.Printf("Connection State has changed %s \n", connectionState.String())
    if connectionState == webrtc.ICEConnectionStateConnected {
      iceConnectedCtxCancel()
    }
  })
  // Set the handler for Peer connection state
  // This will notify you when the peer has connected/disconnected
  peerConnection.OnConnectionStateChange(func(s webrtc.PeerConnectionState) {
    fmt.Printf("Peer Connection State has changed: %s\n", s.String())
    if s == webrtc.PeerConnectionStateFailed {
      // Wait until PeerConnection has had no network activity for 30 seconds or another failure. It may be reconnected using an ICE Restart.
      // Use webrtc.PeerConnectionStateDisconnected if you are interested in detecting faster timeout.
      // Note that the PeerConnection may come back from PeerConnectionStateDisconnected.
      fmt.Println("Peer Connection has gone to failed exiting")
      os.Exit(0)
    }
    if s == webrtc.PeerConnectionStateClosed {
      // PeerConnection was explicitly closed. This usually happens from a DTLS CloseNotify
      fmt.Println("Peer Connection has gone to closed exiting")
      os.Exit(0)
    }
  })
  // Wait for the offer to be pasted
  offer := webrtc.SessionDescription{}
  decode(readUntilNewline(), &offer)
  // Set the remote SessionDescription
  if err = peerConnection.SetRemoteDescription(offer); err != nil {
    panic(err)
  }
  // Create answer
  answer, err := peerConnection.CreateAnswer(nil)
  if err != nil {
    panic(err)
  }
  // Create channel that is blocked until ICE Gathering is complete
  gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
  // Sets the LocalDescription, and starts our UDP listeners
  if err = peerConnection.SetLocalDescription(answer); err != nil {
    panic(err)
  }
  // Block until ICE Gathering is complete, disabling trickle ICE
  // we do this because we only can exchange one signaling message
  // in a production application you should exchange ICE Candidates via OnICECandidate
  <-gatherComplete
  // Output the answer in base64 so we can paste it in browser
  fmt.Println(encode(peerConnection.LocalDescription()))
  // Block forever
  select {}
}
// Read from stdin until we get a newline
func readUntilNewline() (in string) {
  var err error
  r := bufio.NewReader(os.Stdin)
  for {
    in, err = r.ReadString('\n')
    if err != nil && !errors.Is(err, io.EOF) {
      panic(err)
    }
    if in = strings.TrimSpace(in); len(in) > 0 {
      break
    }
  }
  fmt.Println("")
  return
}
// JSON encode + base64 a SessionDescription
func encode(obj *webrtc.SessionDescription) string {
  b, err := json.Marshal(obj)
  if err != nil {
    panic(err)
  }
  return base64.StdEncoding.EncodeToString(b)
}
// Decode a base64 and unmarshal JSON into a SessionDescription
func decode(in string, obj *webrtc.SessionDescription) {
  b, err := base64.StdEncoding.DecodeString(in)
  if err != nil {
    panic(err)
  }
  if err = json.Unmarshal(b, obj); err != nil {
    panic(err)
  }
}

更詳細的示例以及更多的內容請參考

Github:https://github.com/pion/webrtc

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